Bugfixes round 1


Pre-deadline bugfixes! Thanks to my friend, BULLFROG, who is way more of a morning person than I can ever be, for finding the most glaring and gamebreaking issue!

Bugs addressed

  • Game starts at an unplayable resolution, likely 0x0 (Thanks to BULLFROG for finding this one!)
    • forgot to test without a settings file to simulate a fresh install. Oops!
  • Quit screen buttons unresponsive
    • Somehow, the script for the screen was unlinked, and got deleted when dealing with orphaned resources. Version control to the rescue 😉
  • Right side of level one gets cut off at 1440x900
    • Adjusted camera for level one
  • “offline” nodes could still be used
    • created a check for player proximity when buttons should reactivate
  • Pause menu buttons have the same icon
    • changed to match the Retry menu buttons

Files

what-lurks-within-prealpha-win-0.0.1b.zip 217 MB
79 days ago
what-lurks-within-prealpha-linux-0.0.1b.zip 211 MB
79 days ago
what-lurks-within-prealpha-mac-0.0.1b.zip 238 MB
79 days ago

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