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Devlog
Submission to Godot Wild Jam #72
What Lurks Within...
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Devlog
Bugfixes round 1
August 18, 2024
by
Mifuyne
#bugfixes
Pre-deadline bugfixes! Thanks to my friend, BULLFROG, who is way more of a morning person than I can ever be, for finding the most glaring and gamebreaking issue! Bugs addressed Game starts at an unpl...
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As Ready As It Can Be...
August 18, 2024
by
Mifuyne
So, after pulling an all-nighter to get this “playable,” my game jam entry is available. Keep in mind, I did not have the time to test the Linux version and I don’t have a Mac to test with at al...
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Day 5 & 6
August 15, 2024
by
Mifuyne
Author’s Note: I actually wrote this over the course of Day 6, so it might feel a bit weird and disjointed. A bit back and forth. I’m keeping it as-is for now. Maybe it makes it more interesting t...
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Day 4 — Configuration
August 13, 2024
by
Mifuyne
Another slow progress day, this time, trying to put in some basic configuration options. I was also trying to determine what other settings I need to include and ran into…more snags! UI Scaling isn...
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Day 3 — The Foundation
August 12, 2024
by
Mifuyne
Part 1 There’s a chance I might do these jams again, so I realized I need a starter template for my future game jam games. Too much of my time is spent, or wasted, setting it all up. I haven’t eve...
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Pre-Jam Thoughts
August 09, 2024
by
Mifuyne
I’ve actually done these devlogs for other games and projects I’ve worked on. But I didn’t publish any of them in a way that others can find them, or even stumble upon them. I’ve come to reali...
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